re4master17
05-19-2008, 08:36 PM
Village Level
Albert Wesker - Well, Weskers, about the same as Ada, but he comes with a
Killer7 magnum. Use that on the Bella Sisters, and thats really about the only
difference that you'll find with him. Flash rounds, and grenades work great
for groups as well... Keep the combos going.
When you get to the two story barn, do the same that you did with Ada, but
you'll be able to spend the rest of the magnum ammo as well. Use the fire
bombs, and grenades to keep the combos high, then switch over to the Sniper
rifle to get stuff-a-rolling.
Castle Level
Albert Wesker - Weskers path should be about the same as Adas, except that he
has a Killer7 at his disposal... Use that against the Wolverines, and you'll
be scott free.
The sniper rifle again, is a GREAT way to get the combo rate going which will
be a plus if you're going for the 5 star rankings...
I'd also go ahead and wait in Tower (has two Archers) with Wesker like you did
with Ada. Grab that 30 second kills bonus, and watch the combos rack up.
Flash bombs again, are a nice addition, so use them when you've got larger
groups, stun them, then try to snipe or blow'em up with a 'nade.
Use Weskers pistol only if you run out of the magnum and rifle ammo, I don't
think you'll have a problem though.
If you find that you need to face the Wolverines, blast them in the head with
your Killer7, this will cause them to turn in confusion, leaving their backs
open. Take out your sniper rifle, and blast the Plaga on their backs...
If you're faced with more then one Wolverine, try to use the grenades if you
can, and snipe or magnum them when they're bent over...
Well, thats about it for this level, combos again are the best way to go, and
they'll guarantee you a high score.
However, you WILL die from time to time... It just happens like that.. Sucks,
don't it?
Military Level
Albert Wesker - Well, good old Wesker's about the same as Ada Wong is in this
level strategy wise, except that he has a Killer7 at his disposal. When you're
facing only a few enemies go ahead and weaken them with Wesker's handgun (90%
of the time you'll kill all that you shoot with the Handgun), and then pitch
a grenade into the mix and match so you can get more then one kill.
The sniper rifle should be used in about the same manor that it was with Ada,
grab the time extention and 30 second kills bonus, find a safe haven and start
to snipe the enemies in droves. I'd either hold up in a cave and snipe as they
make their way into kill you, or get to a high point and start to snipe them
as they scurry around the bottom looking for ladders to make their way
up to you...
With the Gattling Gunners, well, it's all about the Killer7 and its awesome
stopping power. Save the rounds for them and you won't have anything to worry
about. Heck, you might even have some left overs after you take out the pair
of Gattling Gunners, if so, feel free to use them on any of the many oncoming
nitwits. Nothing quite like blasting a lowly Ganado with a magnum... :)
Well, that's about it for the Military Complex, if you find yourself running
low on time, make sure you make your way into the Installations various
structures and towers to get the time extention bonuses. The time extentions
are usually somewhat grouped together, there's 3 or 4 of them on the Complex's
large lookout tower (you'll also find a 30 second kills bonus on this tower as
well), and then another 3 to 5 of them scattered throughout the trenches and
caverns that are found near the Complex's ground level.
WaterWorld Level
Albert Wesker - Well, Weskers strategy will be about the same as Ada's get
yourself in a narrow hallway (again) and proceed to pump some Ganados full of
rifle ammo. Try to get them lined up with more then 2 or 3 and fire away. This
will work best if you've got a 30 second kill bonus going. So you might want
to get ahold of one of them before you start firing away.
Grenades are also great when it comes to Wesker, pitch an explosive in a group
of Ganados and watch them all get blown out of the water. Grenades and sniper
rifle are pretty common in this level, so feel free to use them at will.
When the Saw bros show up, this is another one that's pretty easy, switch over
to a flash grenade, blind him with that, equip the Killer7 and usually 4 or 5
shots later, he's dead. Grab his first aid spray, and when his brother shows
up, repeat the process.... Couldn't be any easier.
Albert Wesker - Well, Weskers, about the same as Ada, but he comes with a
Killer7 magnum. Use that on the Bella Sisters, and thats really about the only
difference that you'll find with him. Flash rounds, and grenades work great
for groups as well... Keep the combos going.
When you get to the two story barn, do the same that you did with Ada, but
you'll be able to spend the rest of the magnum ammo as well. Use the fire
bombs, and grenades to keep the combos high, then switch over to the Sniper
rifle to get stuff-a-rolling.
Castle Level
Albert Wesker - Weskers path should be about the same as Adas, except that he
has a Killer7 at his disposal... Use that against the Wolverines, and you'll
be scott free.
The sniper rifle again, is a GREAT way to get the combo rate going which will
be a plus if you're going for the 5 star rankings...
I'd also go ahead and wait in Tower (has two Archers) with Wesker like you did
with Ada. Grab that 30 second kills bonus, and watch the combos rack up.
Flash bombs again, are a nice addition, so use them when you've got larger
groups, stun them, then try to snipe or blow'em up with a 'nade.
Use Weskers pistol only if you run out of the magnum and rifle ammo, I don't
think you'll have a problem though.
If you find that you need to face the Wolverines, blast them in the head with
your Killer7, this will cause them to turn in confusion, leaving their backs
open. Take out your sniper rifle, and blast the Plaga on their backs...
If you're faced with more then one Wolverine, try to use the grenades if you
can, and snipe or magnum them when they're bent over...
Well, thats about it for this level, combos again are the best way to go, and
they'll guarantee you a high score.
However, you WILL die from time to time... It just happens like that.. Sucks,
don't it?
Military Level
Albert Wesker - Well, good old Wesker's about the same as Ada Wong is in this
level strategy wise, except that he has a Killer7 at his disposal. When you're
facing only a few enemies go ahead and weaken them with Wesker's handgun (90%
of the time you'll kill all that you shoot with the Handgun), and then pitch
a grenade into the mix and match so you can get more then one kill.
The sniper rifle should be used in about the same manor that it was with Ada,
grab the time extention and 30 second kills bonus, find a safe haven and start
to snipe the enemies in droves. I'd either hold up in a cave and snipe as they
make their way into kill you, or get to a high point and start to snipe them
as they scurry around the bottom looking for ladders to make their way
up to you...
With the Gattling Gunners, well, it's all about the Killer7 and its awesome
stopping power. Save the rounds for them and you won't have anything to worry
about. Heck, you might even have some left overs after you take out the pair
of Gattling Gunners, if so, feel free to use them on any of the many oncoming
nitwits. Nothing quite like blasting a lowly Ganado with a magnum... :)
Well, that's about it for the Military Complex, if you find yourself running
low on time, make sure you make your way into the Installations various
structures and towers to get the time extention bonuses. The time extentions
are usually somewhat grouped together, there's 3 or 4 of them on the Complex's
large lookout tower (you'll also find a 30 second kills bonus on this tower as
well), and then another 3 to 5 of them scattered throughout the trenches and
caverns that are found near the Complex's ground level.
WaterWorld Level
Albert Wesker - Well, Weskers strategy will be about the same as Ada's get
yourself in a narrow hallway (again) and proceed to pump some Ganados full of
rifle ammo. Try to get them lined up with more then 2 or 3 and fire away. This
will work best if you've got a 30 second kill bonus going. So you might want
to get ahold of one of them before you start firing away.
Grenades are also great when it comes to Wesker, pitch an explosive in a group
of Ganados and watch them all get blown out of the water. Grenades and sniper
rifle are pretty common in this level, so feel free to use them at will.
When the Saw bros show up, this is another one that's pretty easy, switch over
to a flash grenade, blind him with that, equip the Killer7 and usually 4 or 5
shots later, he's dead. Grab his first aid spray, and when his brother shows
up, repeat the process.... Couldn't be any easier.