<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Cheat Masters Forum - Final Fantasy</title>
		<link>http://forum.cheatmasters.com/</link>
		<description>Discuss strategies, get information, tips, hints and help with the Final Fantasy games.</description>
		<language>en</language>
		<lastBuildDate>Tue, 24 Nov 2009 08:25:39 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://forum.cheatmasters.com/imagesd4/misc/rss.jpg</url>
			<title>Cheat Masters Forum - Final Fantasy</title>
			<link>http://forum.cheatmasters.com/</link>
		</image>
		<item>
			<title>first final fantasy</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/13301-first-final-fantasy.html</link>
			<pubDate>Sun, 22 Nov 2009 03:53:05 GMT</pubDate>
			<description>what was your first final fantasy? mine was 6</description>
			<content:encoded><![CDATA[<div>what was your first final fantasy? mine was 6</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>CHOCOBOZ</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/13301-first-final-fantasy.html</guid>
		</item>
		<item>
			<title>Should i get 10?</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/13299-should-i-get-10-a.html</link>
			<pubDate>Sun, 22 Nov 2009 00:46:48 GMT</pubDate>
			<description>just asking should i get ten and also should i get 12?</description>
			<content:encoded><![CDATA[<div>just asking should i get ten and also should i get 12?</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>CHOCOBOZ</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/13299-should-i-get-10-a.html</guid>
		</item>
		<item>
			<title>Final fantasy wii help</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/13021-final-fantasy-wii-help.html</link>
			<pubDate>Wed, 28 Oct 2009 14:31:37 GMT</pubDate>
			<description>When is this final fantasy comming out? 
is it worth buying??? 
what is the name of this one? 
plz help  
 
thx alot^^</description>
			<content:encoded><![CDATA[<div>When is this final fantasy comming out?<br />
is it worth buying???<br />
what is the name of this one?<br />
plz help <br />
<br />
thx alot^^</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>kingarthur1995</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/13021-final-fantasy-wii-help.html</guid>
		</item>
		<item>
			<title>GIZA plains</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/13004-giza-plains.html</link>
			<pubDate>Tue, 27 Oct 2009 11:13:30 GMT</pubDate>
			<description>Hey in ffx i am in giza plains who would you use to fight the monsters im in lvl aprox..15 with every char plz help ^^ 
 
 
 PS.who would u guyz lvl...</description>
			<content:encoded><![CDATA[<div>Hey in ffx i am in giza plains who would you use to fight the monsters im in lvl aprox..15 with every char plz help ^^<br />
<br />
<br />
 PS.who would u guyz lvl up more <br />
 Vaan<br />
 Penelo<br />
 Fran<br />
 Basch<br />
 Ashe<br />
or Balthier<br />
<br />
  thx --'</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>kingarthur1995</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/13004-giza-plains.html</guid>
		</item>
		<item>
			<title><![CDATA[The "RUBBER BAND TRICK" (comments invited)]]></title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/12973-rubber-band-trick-comments-invited.html</link>
			<pubDate>Sat, 24 Oct 2009 16:22:19 GMT</pubDate>
			<description><![CDATA[SO - you got into the Stillshrine of Miriam (or someplace like it) and used all of your magic on quickenings. Now you are stuck, because you can't...]]></description>
			<content:encoded><![CDATA[<div>SO - you got into the Stillshrine of Miriam (or someplace like it) and used all of your magic on quickenings. Now you are stuck, because you can't reach a crystal and are out of ethers to restore your MP's...<br />
 <br />
OR ARE YOU?<br />
 <br />
The tutorial tells us that <u>as long as the party is moving, the party members slowly begin to regenerate magic points</u> (MP). It doesn't matter if it's in a straight line or in a circle, does it?<br />
 <br />
METHOD ONE: Run the party in a circle until they have enough MP to do something. There is usually enough room no matter where they are to do this. In the Stillshrine for example - if you run right past a certain bunch of Dragons (3 of them) and right past the door at the end and the two stone heads that guard it, you find yourself in a large room that is safe at that end (there's another stone head at the far end). There's plenty of room to run laps while points regenerate.<br />
 <br />
This lends whole new meaning to the saying &quot;RUNNING UP SOME POINTS&quot;...<br />
 <br />
BUT! If you have a rubber band (about newspaper size) you can loop it over the left joystick on your controller, and then over the right side of the control pad. If you adjust the tension of the rubber band just right it pulls the joystick more forward than to the right, RESULT?<br />
The whole party runs in a medium to large circle ALL BY ITSELF!!!<br />
<br />
<b><font color="Navy">*It works best if you pull the rubber band all the way over the controller first, so that it's around the cable. THEN pull it over the left stick, and on around the right of the control pad.</font></b><br />
 <br />
Now you can go make a few sandwiches, start a pizza, grab a cold beverage or two, make some calls, do some homework if you have any, or whatever. Check the party once in a while to see that they haven't gotten blocked by anything, or if they have all of their points regenerated yet. IT'S AUTOMATIC!<br />
 <br />
They will also fight by themselves if you have your gambits set up right - assuming they are in an area like the Phon Coast where lots of creatures tend to regenerate within range...<br />
 <br />
*It works really well if you set FOE: FLYING and thundara, blizzara, or bio. The flyers at Phon Coast are prime targets for this scam<br />
 <br />
Depending on how big a circle you can get them to run in they can even be set to level themselves up all by themselves. There's lots of possibilities here<br />
 <br />
Try this out, and see what you can find to do with it :TooHappy:</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>GreywolfHunting</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/12973-rubber-band-trick-comments-invited.html</guid>
		</item>
		<item>
			<title><![CDATA[Final Fantasy XII ~ The "Quickenings" are not changeable]]></title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/12927-final-fantasy-xii-quickenings-not-changeable.html</link>
			<pubDate>Tue, 20 Oct 2009 01:47:17 GMT</pubDate>
			<description><![CDATA[I'm the kinda player that just has to pick the workings of a game apart to decide on a strategy for a "BEST GAME". It makes for a lot of re-starts,...]]></description>
			<content:encoded><![CDATA[<div>I'm the kinda player that just has to pick the workings of a game apart to decide on a strategy for a &quot;BEST GAME&quot;. It makes for a lot of re-starts, believe me...<br />
 <br />
I got the notion that if I could get some of the quickenings just for one party member or another, I could maybe arrange them so that the fire and other elemental quickenings would be all gathered on three characters, and maybe even change the level of them by getting them in a certain order.<br />
<br />
~This of course was after I had a hand-drawn map of <u>exactly which quickenings I found WHERE</u>...<br />
 <br />
SO I restart... THIS TIME I payed attention! Oops, oh DRAT!!!:(<br />
 <br />
<font color="Navy"><b>No matter what you do, the same characters get the same quickenings at the same level - and the tile on the checkerboard that they pick them up from doesn't make any difference (FACT!)</b></font><br />
 <br />
I began to clear all the tiles on the LP MATRIX and left the quickenings untouched. (at this point I was working over the Ogir-Yensa Sandsea because it's one of the best &quot;Chain Looting&quot; areas in the game. I was doing this because the Quickenings are the best way to beat the animated wall in the Tomb of Raithwall).<br />
 <br />
When I looked at them in the license screen - NO MATTER HOW MANY quickenings were available for each party member to pick: ALL of them were the same.<br />
 <br />
Switching from one party member to another changed them to the next quickening FOR THAT PARTY MEMBER.<br />
 <br />
They are pre-determined...<br />
 <br />
I conclude that nothing about the quickenings can be changed at all except which tiles you get them from, and if that's true the only thing that matters is going to the closest quickening tile for each party member. There is no point in trying to get all the tiles revealed for all the party members - it's best to send them to the four winds and not worry about it.<br />
 <br />
Silly me! :mad:<br />
 <br />
I guess now I can just get on with it :laugh:</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>GreywolfHunting</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/12927-final-fantasy-xii-quickenings-not-changeable.html</guid>
		</item>
		<item>
			<title>Final Fantasy Twelve: Opening Game FAST LANE!!!</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/12905-final-fantasy-twelve-opening-game-fast-lane.html</link>
			<pubDate>Sat, 17 Oct 2009 21:29:52 GMT</pubDate>
			<description><![CDATA[Yes I know - you've probably heard all kinds of confusing claims like that already - stuff that turns out to be plain old common sense much later on....]]></description>
			<content:encoded><![CDATA[<div>Yes I know - you've probably heard all kinds of confusing claims like that already - stuff that turns out to be plain old common sense much later on.<br />
 <br />
This is not just about my own &quot;TAKE&quot; on how to accelerate the characters from the beginning - I invite everyone to jump in and kick their ideas around.<br />
 <br />
I've done three re-starts so far, and think I have a real jewel for you all.<br />
 <br />
(I'm the kind of nut that will backtrack Reks out of the palace in the opening scenes so that I can get him up to level four before the game kills him off, by finding more imperials to kill :TooHappy:)<br />
 <br />
If you have looked at cheatmaps, and walkthroughs online, you can see that there are a number of really great Licenses that it would be good to have right from the beginning:<br />
 <br />
Three SPEED increases<br />
Five BATTLE DAMAGE increases<br />
Five HITPOINT increases<br />
Four MAGIC POTENCY increases<br />
Three licenses that reduce MP cost<br />
There are also a number of licenses that improve Shield skills, ether, potion, Pheonix Down, and other stuff besides<br />
 <br />
All it takes is a way to scoop up a lot of LP (License Points) right from the start.<br />
 <br />
I noticed that all through the game (as far as I got anyway. I saw mention of treasure jars you SHOULD NOT open, and after a while I caved on that point) the amount of LP given was much the same <i><b>regardless of how much loot or EXP points were awarded</b></i>, so at the beginning I decided it was License Hunting Season! With me so far?<br />
 <br />
<b><font color="navy">In other words - all things being equal - for the rest of the game you're going to get just as much LP per KILL, so you might as well pick a time and place early where you can kill off stuff without any trouble and put that time to good use - notwithstanding that later in the game you can get a golden amulet that doubles your LP gains. You can always REVISIT this same exploit later on in...</font></b><br />
 <br />
<b><font color="navy">(LP is LP. Grab it if and when you need to...)</font></b><br />
 <br />
Once Vaan can kill wolves decently, the Estersand becomes a <u>playground</u>. After the big Ceremony when the gates open, this makes new areas available: East through the Estersand we can go as far as Nalbina Town, and north from there to the Village on the south shore of the Nebra, even though you may be only a lowly level three or four at the time! What I'm telling you will change every BIT of that (Chances are you'll make level fifteen or more before it's all over)<br />
 <br />
The town of Nalbina has better weapons and armor, and better spells than Rabanastre does - that is part of the exploit. &quot;BATTLE-UP&quot; with new skills and equipment, and the wolves can barely touch you.<br />
 <br />
<font color="navy">*NOTE: Once you find stuff like that for sale in the game somewhere, it usually becomes available in Rabanastre too. <u>That isn't true of the stuff in Nalbina Town</u>, so that makes it well worth the trek...</font><br />
 <br />
But the cool part of it is that the areas next to that Village on the Nebra are ripe for the plucking if you want to go after huge long chains of the same creature, wolves - specifically!<br />
 <br />
<b><u><font color="navy">THAT'S THE ENTIRE FOCUS HERE! Extreme &quot;CHAIN HUNTING&quot; to raise LP and maximum loot</font></u></b><br />
 <br />
After a while they stop respawning in an area that is worked over. To &quot;CLEAN&quot; an area is one thing, to &quot;CLEANSE&quot; it means to hammer it until nothing re-gens. You can work over one of the two desert areas next to the village until the wolves stop spawning - and then <i>JUST MOVE TO THE AREA NEXT TO IT</i>...<br />
 <br />
<b>BUT IT GETS BETTER STILL</b><br />
 <br />
<b><u>The same is true in reverse</u></b>, while you are cleaning out the <i>second</i> area, <i><b>the first one regenerates PREY</b></i> :TooHappy: <br />
 <br />
<b>OBSERVATIONS:</b><br />
1) Moving to an adjacent area does not break the &quot;KILL CHAIN&quot;<br />
2) Moving to an adjacent area allows the one prior to regenerate but it depends on how high the chain of kills is, and/or your current level as to how long it is before creatures re-appear.<br />
3) Touching a crystal resets everything<br />
4) Entering a village or town resets the Chain (DEFINITE. I confirmed that - the chain will be busted.)<br />
 <br />
ALL you have to do is keep going back and forth between the two areas on a CHAIN HUNT. WOLVES ONLY, ignore and avoid everything else - especially the &quot;GREEDEN&quot;. That thing is bloodthirsty at that stage<br />
 <br />
Cockatrices for example, will give up the chase pretty easily. When they do, they wander on back to wherever they were to begin with.<br />
 <br />
I have a picture of a 208-CHAIN wolf hunt that I need to figure out how to post. And there is no end in sight...<br />
 <br />
One of the effects of a chain that long also is that the goodies dropped by the late unlamented victims include SP and MP that continually restores Vaan ;)<br />
 <br />
This means that I'm getting the big gold shields on kills and triple amounts of everything from the kills, so it's lucrative as well.<br />
 <br />
<b><font color="red">It also means that I have no use for potions, and could care less about casting &quot;CURE&quot;</font></b> :thumbsup:<br />
 <br />
All you have to do is be persistent and keep on raking in LP.<br />
 <br />
Next step is to find the shortest path on the LP MATRIX to get to the most important licenses<br />
 <br />
It is entirely possible to have more than 1400 hitpoints before you even do the Sunstone quest, not to mention all of the other upgrades that don't require a purchase in one of the shops. Oh but that's right - you'll be getting filthy rich with LOOT at the same time *ROFL*<br />
 <br />
Before you go to the Plains of Giza, TAKE A RIGHT!!! While it is helpful to have Penelo along, it cuts the EXP points in half, and an extra party member can be a pain.<br />
 <br />
CONVERSELY: I also noticed that if you have more than one party member available but you ONLY SELECT ONE in the party screen:<br />
1) ALL <u>available</u> party members gain LP at the same rate.<br />
2) Only the ACTIVE party member(s) gain experience points<br />
 <br />
I thought that was a real useful thing to know. I'm even thinking of eventually running through an entire game with JUST Vaan (SOLO) to see if the game can actually be beaten that way. I doubt it, because I bet there is a maximum level party members can reach.<br />
 <br />
Go out into the Estersand and try this exploit - I'm not kidding even a little bit. If you have all that stuff built up before you even do any main quests - you're going to blast through the rest of the game on wings of FIRE<br />
 <br />
ONE MORE NOTE: The level (and LP) of Penelo when she meets Vaan in the Giza Plains (and this is true of all other Characters that join your party) are EQUAL TO the level Vaan is when they join, and the LP they have at the time is the same as if they had gained the same amount as Vaan did in the meantime, but their first licenses and starting point in the LP MATRIX will be slightly different.<br />
 <br />
<b><font color="blue">UPDATE: Just for kicks, I kept at it to see how many in a row I could wack. The grand total was 370 before it sorta petered out...</font></b><br />
<b><font color="blue">Presumably, saving the game at the village will start it all off again, I recommend saving more often than that.</font></b><br />
 <br />
More refinements:<br />
I think the levels that are reached may have something to do with how often creatures are regenerated. After I made that 370-Chain run I noticed it took longer for more &quot;PELT PROVIDERS&quot; to appear, so I expanded the operating area. I go back and forth from the northwest Giza Plains to the South Nebra village. Ever since, I've had a constant flow of continuous prey without any problems :)<br />
 <br />
I am 15 hours into the game, level 12, I have four out of five HP upgrades, six each of the following in inventory:<br />
Onion Arrows<br />
Onion Bolts<br />
Onion Shot<br />
Onion Bombs<br />
 <br />
Silver Bows<br />
Iron Swords<br />
 <br />
Leather Shields<br />
Topkapi Hats<br />
Kilimweave Shirts<br />
 <br />
- I also picked up a Chromed Leather somewhere, which is what Balthier has when he first appears.<br />
 <br />
I also got several shield block and other licenses, you can't help it. They are along a direct line to the critical licenses I want most.<br />
 <br />
IMPORTANT TO KNOW: Once you have 99 of any kind of loot - you need to find a merchant and dump it, or you can't get anymore of that kind. Therefore watch your loot inventory, and let THAT determine when to break the chain hunt.<br />
 <br />
Chains are broken when:<br />
You enter a village or city<br />
You save at a crystal<br />
You touch a crystal<br />
 <br />
This means you have to plan your route to go around those, unless you are dumping loot...<br />
 <br />
PS on EDIT:<br />
*Above this part of writing this, I had still not gone after the Sun Stone. I waited until I had all the HP, Damage, and Speed upgrades - then I rolled right on through to the Tomb of Raithwall like a bulldozer!!!<br />
*You can run through some areas that have crystals, if you avoid the crystal itself. I noticed that in the Ogir Yensa Sandsea, where I ran through to the Nam Yensa Sandsea and still had a 100+ chain going<br />
 <br />
 <br />
 <br />
<div align="center"><font color="green"><b><font size="1">FOOTNOTE: I was once a member of the 3DO COMM.</font></b></font><br />
<b><font size="1"><font color="green">I dunno if that will mean anything to anyone these days...</font></font></b></div></div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>GreywolfHunting</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/12905-final-fantasy-twelve-opening-game-fast-lane.html</guid>
		</item>
		<item>
			<title>final fantasy boss battles</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/12897-final-fantasy-boss-battles.html</link>
			<pubDate>Sat, 17 Oct 2009 10:55:51 GMT</pubDate>
			<description><![CDATA[who do yuo think from all the final fantasies easy or difficult [it could be any boss from any final fantasy]]]></description>
			<content:encoded><![CDATA[<div>who do yuo think from all the final fantasies easy or difficult [it could be any boss from any final fantasy]</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>arslan khan</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/12897-final-fantasy-boss-battles.html</guid>
		</item>
		<item>
			<title>final fantasy Crisis Core 7</title>
			<link>http://forum.cheatmasters.com/final-fantasy-forum/12629-final-fantasy-crisis-core-7-a.html</link>
			<pubDate>Sat, 26 Sep 2009 01:28:57 GMT</pubDate>
			<description>i just got it and i love it. 
 
it has a good story line and is about SOLDIER 2nd class zack. its real good.</description>
			<content:encoded><![CDATA[<div>i just got it and i love it.<br />
<br />
it has a good story line and is about SOLDIER 2nd class zack. its real good.</div>

]]></content:encoded>
			<category domain="http://forum.cheatmasters.com/final-fantasy-forum/">Final Fantasy</category>
			<dc:creator>morax1</dc:creator>
			<guid isPermaLink="true">http://forum.cheatmasters.com/final-fantasy-forum/12629-final-fantasy-crisis-core-7-a.html</guid>
		</item>
	</channel>
</rss>
